Hex, lies & video
Blair Witch has its eyes wide open
by Peter Keough
THE BLAIR WITCH PROJECT. Written and directed by Eduardo Sanchez and Daniel Myrick. With Heather
Donahue, Michael Williams, and Joshua Leonard. An Artisan Entertainment
release. At the Apple Valley, Avon, Jane Pickens, and Showcase (North Attleboro
and Warwick).
Probably the first time audiences were scared at a movie was at
that legendary 1895 screening of the Lumière brothers'
L'arrivée d'un train en gare, when viewers panicked at what they
thought was a real locomotive hurtling at them. Their fright no doubt passed with the
film's second screening, and certainly with the popularity of Georges
Méliès's pioneering special-effects fantasy A Trip to the
Moon a few years later. But that first naive thrill over an illusion
remains an elusive goal for those who make and watch movies. More than just the
voyeuristic realism of tabloid TV shows like Cops, it's about the desire
to be drawn into a trompe-l'oeil deception, a vicarious immersion into
primal, first-person terror.
Such is the appeal of independent filmmakers Eduardo Sanchez and Daniel
Myrick's bold, brilliant, ultimately doomed The Blair Witch Project, a
film concept so fresh and obvious (Anna Campion's Loaded in 1994 had the
same basic premise but a much different treatment), it's amazing no one has
come up with it before. No credits or title sequence frame what purports to be
the ultimate found footage, shot by a trio of students who vanished while
making a documentary film about the Blair Witch, a 200-year-old legendary
apparition haunting the backwoods and the subconscious of the Black Woods of
western Maryland. The gimmick is so ingenious, though, that it doesn't work; as
with cutting-edge special-effects extravaganzas, wonder is replaced by
fascination as to how the illusion is crafted. We know this isn't real, so
fright gives way to assessing how clever the filmmakers are at trying to
sustain our disbelief.
Very clever indeed, at least to begin with. The three young filmmakers make
distinct impressions in their self-shot, jumbled melange of preliminary
footage. Heather (Heather Donahue), tough-minded and overly earnest and the
brains of the project, operates the video camera for the behind-the-scenes or
"the making of" footage; hers is the dominant point of view and, perhaps, the
unconscious shaper of what follows. The other two crew members seem more like
skeptical hired hands. Wispy Josh (Joshua Leonard), who wields the 16mm
black-and-white camera, and beefy Mike (Michael Williams), the sound man, have
a slacker charm and insouciance. They are clearly cowed by Heather, and the
tension between them and their boss is not sexual or sexist but authoritarian.
Bantering and low-key though they are in their improvised dialogue (the actors
should get a writing and cinematography credit), the three hint at a borderline
hysteria that could ignite even without the manifestation of a Blair Witch.
The details of that legend, as concocted by the filmmakers and related in
pseudo-interviews with locals, have a creepy authenticity. Originally a woman
banished from the community in the 18th century for unorthodox medical
practices perceived as black magic, the "witch" has since returned in various
incarnations. A pair of fisherman interviewees point out a rock where victims
were found bound and eviscerated. They tell of an old house in the woods where,
in the 1940s, an old man confessed to killing children at the witch's
bidding.
Going in search of that house, our three heroes lose their way. The film does,
too. There forms a pattern of nocturnal terrors followed by an daytime
rationalization (it's the pattern of Shirley Jackson's The Haunting of Hill
House, though it may not be discernible in Jan de Bont's f/x-heavy
adaptation, The Haunting) and a gradual breakdown of civilized
façades. The night is cut by heavy breathing, truncated dialogue, and
distant howls in the darkness; the day reveals artifacts left behind -- a hole
full of stones, stick figures that are a masterpiece of ambiguous evil. And for
a night or two, the terror is visceral.
But as in any horror film, repetition breeds contempt. Like another Artisan
release, Pi, The Blair Witch Project might have been more
powerful as a short subject. Or some areas could have been further developed.
Is Heather herself the witch, onto whom Mike and Josh are projecting their own
terrors? What is the significance of the two film formats in terms of point of
view? Is one more real than the other? Couldn't more have been implied with the
space off screen, and the ellipses of time between segments of footage? And
what of the camera's role as a device for fending off, however futilely,
inescapable horror?
That last question might be the point of the whole project. The scariest shot
in the movie is not any literal image hurtling from the screen, but a frame of
total darkness. Seeing may be believing, The Blair Witch Project
suggests, but what is unseen is terrifying beyond belief.